Friday, November 14, 2014

Assassins Creed IV Black Flag Download Free download PC Game

Assassin's Creed IV: Black Flag is a 2013 historical action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. It was released for the PlayStation 3Xbox 360 and Wii U in October 2013 and for the PlayStation 4Windows and Xbox One in November 2013.
It is the sixth major installment in the Assassin's Creed series, a sequel to 2012's Assassin's Creed III '​s modern story and a prequel to its historical storyline. The story is set in the early 18th century Caribbean during the Golden Age of Piracy, and follows notorious pirate Edward Kenway, grandfather of Assassin's Creed III protagonist Ratonhnhaké:ton, who stumbles upon the conflict waged by the Assassins and Templars. Unlike previous games, gameplay elements focus more on ship-based exploration in the open world map, while also retaining the series' third-person land-based exploration, melee combat, and stealth system. Multiplayer also returns, albeit with only land-based modes and settings.



Assassin's Creed IV: Black Flag received positive reviews, with critics praising the open world gameplay, side-quests, graphics and naval combat. The modern day story received a mixed response, while criticism also fell on aspects of the historical story missions which were considered repetitive. The game received several awards and nominations, including winning the Spike VGX 2013 award for Best Action Adventure Game. The game was followed by Assassin's Creed Unity and Assassin's Creed Rogue, set during the French Revolution andSeven Years' War, respectively, with both released in November 2014.



Gameplay :- 


The game features three main cities; HavanaKingston, and Nassau, which reside under SpanishBritish, and pirate influence, respectively.[2]The game also features 50 other individual locations—including atolls, sea forts, Mayan ruins, sugar plantations and underwater shipwrecks—to explore, with a 60/40 balance between land and naval exploration.[7] Assassin's Creed IV has a more open world feel, with missions similar to those found in Assassin's Creed, as well as fewer restrictions for the player. The world opens up sooner in the game, as opposed toAssassin's Creed III, which had very scripted missions and did not give players freedom to explore until the game was well into its first act.[2][16][17][18] The player will encounter jungles, forts, ruins, and small villages and the world is built to allow players much more freedom, such as allowing players to engage, board, and capture passing ships and swimming to nearby beaches in a seamless fashion.[7][15] In addition, the hunting system has been retained fromAssassin's Creed III, allowing the player to hunt on land, and fish in the water, with resources gathered used to upgrade equipment.[7]
A new aspect in the game is the Jackdaw, the ship that the player captains. The Jackdaw is upgradeable throughout the game, and is easily accessible to the player when needed.[16] In addition, a new underwater component has been added.[2] The player has access to a spyglass, allowing the examination of distant ships, along with their cargo and strength. It can also help determine if an island still has animals to hunt, treasures to find, high points to reach for synchronization or additional side-quests to complete, such as assassinations and naval contracts.[2] An updated form of the recruit system introduced in Assassin's Creed: Brotherhood has returned,[2] allowing Edward to recruit crew members. While Kenway's crew will remain loyal to him, can be promoted to captain acquired ships and are needed to assist in boarding enemy vessels, they cannot assist in combat or perform long-range assassinations, as in previous games. Ubisoft removed this aspect of the brotherhood system, believing it allowed players to bypass tense and challenging scenarios too easily.[19]
In the present day, at the offices of Abstergo Entertainment—a subsidiary of Abstergo Industries—in MontrealQuebec, players engage in modern day pirating through the exploration of Abstergo's offices, eavesdropping and hacking, all without combat. As well, various "hacking" games, similar to previous cluster and glyph puzzles, are present, that uncover secrets about Abstergo.[20]
Multiplayer also returns, with new settings and game modes, though it is only land-based.[2]






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Wednesday, November 12, 2014

Pirates Of Caribbean At World's End Pc game compressed free download full version



Pirates of the Caribbean: At World's End was rated average by critics for all the platforms it was released for. The highest average score was 64% for the Nintendo DS version and lowest 52% for the PS2 version on the video game review aggregation site Game Rankings. On GameSpot, despite various scoring in each version, the Wii is criticised for overusing the Wii remote as a sword but reading the movements perfectly


Pirates of the Caribbean: At World's End is a 2007 American fantasy swashbuckler film and the third film in the Pirates of the Caribbeanfilm series. The plot follows Will Turner (Orlando Bloom), Elizabeth Swann (Keira Knightley), Hector Barbossa (Geoffrey Rush), and the crew of the Black Pearl rescuing Captain Jack Sparrow (Johnny Depp) from Davy Jones' Locker, and then preparing to fight the East India Trading Company, led by Cutler Beckett (Tom Hollander) and Davy Jones (Bill Nighy), who plan to extinguish piracy forever. Gore Verbinski directed the film, as he did with the previous two. It was shot in two shoots during 2005 and 2006, the former simultaneously with the preceding film,Pirates of the Caribbean: Dead Man's Chest.

The film was released in English-speaking countries on May 25, 2007, after Walt Disney Pictures decided to move the release date a day earlier than originally planned. Critical reviews were mixed, but At World's End was a box office hit, becoming the most successful film of 2007, with over $960 million worldwide.

It was nominated for the Academy Award for Makeup and the Academy Award for Visual Effects, which it lost to La Vie en Rose and The Golden Compass, respectively. A fourth installment, On Stranger Tides, the first to neither be directed by Verbinski nor star Bloom and Knightley, was released in cinemas on May 20, 2011.

With a production budget of $300 million, Pirates of the Caribbean: At World's End is the most expensive film ever made to date, even after adjusting for inflation.

To control the oceans, Lord Cutler Beckett kills anyone associated with piracy and uses Davy Jones to destroy all pirate ships on the seas. Condemned prisoners sing "Hoist the Colours" to compel the nine pirate lords to convene at Shipwreck Cove; however, the late Captain Jack Sparrow, pirate lord of the Caribbean, never appointed a successor. Captain Barbossa leads WillElizabethTia Dalma and the crew of theBlack Pearl to rescue Jack from Davy Jones's LockerSao Feng, pirate lord of the South China Sea, possesses a map to the Locker called "The Navigation Charts". Will bargains with Feng for the Pearl in exchange for Sparrow, so Will can rescue his father from Davy Jones' ship,The Flying Dutchman. The crew journeys into the Locker and retrieves Sparrow. As the Pearl seeks an escape route, dead souls float past, including Elizabeth's father Weatherby Swann. Tia Dalma reveals that Davy Jones was appointed by Calypso, his lover and goddess of the Sea, to ferry the dead to the next world; in return, Jones could step upon land for one day every ten years. When she failed to meet him, he abandoned his duty and transformed into a monster.
After returning to the living world, the Pearl is ambushed by Sao Feng. Feng betrays Will, handing over the crew to Beckett in exchange for the Pearl. Beckett takes Sparrow aboard his vessel, the Endeavour. Feng bargains with Barbossa to release the Pearl in exchange for Elizabeth, who he believes is Calypso. Feng's ship attacks the Endeavour, allowing Jack to escape. Feng tells Elizabeth that the first Brethren Court trapped Calypso in human form so men could rule the seas. When Davy Jones attacks Feng's ship, the mortally wounded Feng appoints Elizabeth as his successor, and she and the crew are imprisoned in the Flying Dutchman '​s brig. Bootstrap Bill Turner reveals to Elizabeth that the person who stabs Davy Jones' heart becomes the next captain of the Dutchman. Admiral Norrington is killed while freeing Elizabeth and her crew.






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Saturday, November 8, 2014

psi-ops the mindgate conspiracy Pc game Free Download

Psi-Ops: The Mindgate Conspiracy is a video game developed by Midway Games for the XboxPlayStation 2 and Microsoft Windows PC platforms. The game was released in North America on June 14, 2004; the European release followed on October 1, 2004.
A traditional shooter in many respects, Psi-Ops banks on its ragdoll physics (by way of Havok 2.0) and variety of psychic powers to differentiate itself. In Japanand Southeast Asia/East Asia, the game was marketed by Capcom as Psi-Ops: Psychic Operation. In the game, the player is Nick Scryer, a "PSI-Operative" whose mind has been wiped to allow him to infiltrate a terrorist organization. However, he is captured and must fight his way out with the help of Sara, a double agent. As he progresses, he regains his PSI powers.
On June 9, 2008, the full version was offered as a free download hosted by FilePlanet[1] with in-game advertising, but also allowing to purchase the game in order to remove the advertising. A FilePlanet subscription is required to receive the game.
When the story begins, Nick Scryer has no memory of who he is, his mind having been wiped in order to infiltrate a terrorist organization known as The Movement. After being imprisoned, the player is released by Sara and given a drug to regain his memory and lost abilities. It begins with the game's most prominent power, telekinesis, and moves from there.
Nick also faces off against a plethora of former PSI-Operatives, all of whom have defected with the general that formerly led the PSI-Ops project. Each is specialized in a certain field of psychic ability (the first boss, for example, is an expert in mind control) and far more powerful in that field than Nick. Nick defeats them one by one; usually through creative combinations of his weaker but more varied psychic abilities.
As Nick moves his way through the organization, he learns of mysterious, psi-based objects that have been the focus of wars over the last century (a cutscene suggests these artifacts are in fact the causes of wars such as World War II). At the same time, he begins noticing strange behavior in Sara, who seems to rotate between friend and foe for no apparent reason. It is eventually discovered that Sara in fact has a twin, who is killed by Sara near the end of the game.
As the game comes to an end, the many artifacts are combined into a single device, which when combined with a special machine give the user nearly limitless psychic power. Nick regains his full memory while attempting to stop this. The general uses this device on himself, and is summarily defeated by Nick. Though his defeat is the same regardless of how the player goes about doing it, the point of the battle is to absorb some of the immense psychic power before the general, giving Nick a special weapon to use and a much better chance of defeating the general than if he had missed the opportunity to do so.
After the general is defeated, the device is broken back into its component artifacts, and two helicopter gunships promptly appear to recover them, not concerned with the lives of Nick or Sara. In the game's final cutscene, Nick crashes one of the helicopters with telekinesis. The screen fades to black and the words "TO BE CONTINUED" appear, although a sequel is unlikely due to Midway's closure.







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Friday, November 7, 2014

Assassin's Creed 1 Pc Game Free Download

Assassin's Creed is a historical fiction action-adventure open world stealth video game series that consists of eight main games and a number of supporting materials, as of 2013. The games have appeared on the PlayStation 3PlayStation 4Xbox 360Xbox OneMicrosoft WindowsMac OS XNintendo DSPlayStation PortablePlayStation VitaiOSHP webOS,[1] AndroidNokia Symbian Windows Phoneplatforms, and the Wii U.
The main games in the franchise were developed by Ubisoft Montreal for the single player and Ubisoft Annecy for the multiplayer, with the handheld titles developed by Gameloft and Gryptonite Studios, with additional development by Ubisoft Montreal. The series has been well received by the public and critics, and has sold over 73 million copies as of April 2014, becoming Ubisoft's best selling franchise.[2] The series took inspiration from the novel Alamut by the Slovenian writer Vladimir Bartol,[3] and are considered by some to be the spiritual successor to the Prince of Persia series.[4]
The Assassin's Creed games primarily revolves around the rivalry between two ancient secret societies: the Assassins and the Knights Templar, and their indirect relation to an ancientspecies pre-dating humanity, whose society, along with much of Earth's biosphere, was destroyed by a massive solar storm. The games' real-world chronological setting begins in the year 2012, and features Desmond Miles, a bartender who is a descendant of several lines of prominent Assassins; though raised as an Assassin, he left his nomadic family to seek out a more common lifestyle. He is initially kidnapped by the megacorporation Abstergo Industries, the modern-day face of the Knights Templar, who are aware of Desmond's ancestral lineage. Desmond is forced to use the "Animus", a device that allows him to experience his "ancestral memories". Abstergo is seeking to discover the location of several artifacts, or the "Pieces of Eden", that hold great power, to control mankind and alter its fate, bringing humanity into one single unified group. Desmond also encounters a small team of modern-day Assassins; agreeing to work with them, Desmond uses their version of the Animus (the Animus 2.0) to continue to experience the memories of his ancestors to discover the locations of additional Pieces of Eden so they can be recovered before Abstergo can do so. While experiencing these memories, some of their abilities are genetically leaked into Desmond, known as the Bleeding Effect, giving him some of the Assassin skills of his predecessors at the cost of living with multiple sets of memories and personalities in his mind.
Within the Animus, Desmond explores the memories of a number of Assassins, including Altaïr ibn-La'Ahad, an initially disgraced Assassin working to redeem himself during the Third CrusadeEzio Auditore da Firenze, an Assassin in Italy during the late 15th and early 16th centuries of the Italian Renaissance, and Ratohnhaké:ton, otherwise known as Connor Kenway, a half-Mohawk, half-British Assassin during the American Revolution. Throughout these events, Desmond learns of allusions to the prophetic end of the world in 2012 from a former Animus test subject, Subject 16: the event turns out to be a repeat of the disaster which wiped out the ancient civilization, and he finds out that his memories hold the key to Earth surviving the second storm. During his experiences, Desmond is aided by holographic projections of three of the ancient race's rulers: Jupiter, Minerva and Juno. After Desmond dies to ensure Earth's survival, his memories, which have survived in cyberspace,[5] are accessed by Abstergo, which hires a new subject to enter the Animus. The new subject relives the memories of Edward Kenway, Ratohnhaké:ton's grandfather and a privateer-turned-pirate during the British colonial years.[6]
While the game is presented through protagonist Desmond Miles, the bulk of the game is played as Desmond experiences the memories of his ancestors through an advanced device called the Animus. This provides a means of a diegetic interface, showing Desmond's ancestor's health, equipment, goals, and other features as part of the Animus interface. The Animus is based on the player controlling the assassin to maintain the synchronization between Desmond and his ancestor's memories. Performing actions that go against the Assassin's way or dying breaks the synchronization, effectively requiring the player to restart at a previous checkpoint. Furthermore, the player cannot explore outside areas that the assassin has not experienced yet. There are also abnormalities within the Animus from previous users of the device.
While playing as the Assassin characters, the games are generally presented as third-person in an open world, focusing on stealth and free-running. The games use a mission structure to follow the main story, generally assigning the player to complete an assassination of public figureheads or a covert mission. Alternatively, several side missions are available, such as mapping out the expansive cities from a high perch followed by performing a "leap of faith" into a haystack below, collecting treasures hidden across the cities, exploring ruins for relics, building a brotherhood of assassins to perform other tasks, or funding the rebuilding of a city through purchasing and upgrading of shops and other features. At times, the player is in direct control of Desmond, who by nature of the Animus use has learned Assassin techniques through the bleeding effect, as well as their genetic ability of Eagle Vision, which separates friend, foe and assassination targets by illuminating people in different colors. Through the Animus interface, the player can go back to retry any past mission already completed; for example, inAssassin's Creed: Brotherhood, the player achieves better synchronization results by performing the mission in a specific manner such as by only killing the mission's target.
The games use the concept of "active" versus "passive" moves, with "active" moves, such as running, climbing the sides of buildings, or jumping between rooftops, more likely to alert the attention of nearby guards. When the guards become alerted, the player must either fight them or break their line of sight and locate a hiding place, such as a haystack or a well, and wait until the guards' alert is reduced. The combat system allows for a number of unique weapons, armor, and moves, including the use of a hidden blade set in a bracer on the Assassin's arm, and which also can be used to quietly assassinate targets...


















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Thursday, November 6, 2014

Download Full Resident Evil 6 Game

Resident Evil 6, known as Biohazard 6 (バイオハザード6?) in Japan, is an action-adventure third-person shooter video game and the ninth installment in the Resident Evil series, developed and published by Capcom. The developers define the game's genre as "dramatic horror", although promotional materials for the Japanese version (such as the packaging and official website) still classify the game as survival horror. It was released for the PlayStation 3 and Xbox 360 on October 2, 2012 and for Microsoft Windows on March 22, 2013.
The story is told from the perspectives of Chris Redfield, a former member and founder of the BSAA traumatized by a failed operation; Leon S. Kennedy, a Raccoon City survivor and agent for the U.S. government; Jake Muller, illegitimate son of Albert Wesker and associate of Sherry Birkin; and Ada Wong, a freelance agent framed for the bio-terrorist attacks by Neo-Umbrella. They must all confront the force behind a massive bio-terrorist attack with the newly developed C-virus in cities across the world.
Concept development began in 2009, with full development beginning the following year under Hiroyuki Kobayashi, who produced Resident Evil 4, and eventually grew to have the largest staff so far to work on a Resident Evil game. The game has received mixed reviews from critics; it faced both negative reactions to the control problems with the demo and mixed reviews for the drastic shift in gameplay focus for the main game, being a point of both praise and criticism for different review outlets.








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Crysis 3 is a first-person shooter video game developed by the German game developer Crytek and is published by Electronic Arts (EA) forMicrosoft WindowsPlayStation 3, and Xbox 360. It was released in North America on February 19, 2013.[3] Officially announced April 14, 2012, it is the third main installment of the Crysis series, a sequel to the 2011 video game Crysis 2, and runs on the CryEngine 3 game engine. Crysis 3 has won PC Gamer Most Valuable Game, Game Informer Best of Show and Electric Playground Best of E3 awards.[5]
Similar to other games in the series, Crysis 3 is a multi-platform futuristic video game set in New York City with realistic rendering of NYC and manipulation of special abilities. Players can choose a gameplay style based on direct confrontation, or a more discreet and stealthy approach in order to deal with enemies.
Hacking is one of the new features which can be used to hack security codes, weapon boxes, ceph technology, mines, lasers and even sentry turrets (can be used to kill enemies and ceph). Another new feature is the ceph's own weapons can now be used to kill enemies, including cephs.
Up to 16 players on the PC and 12 players on consoles are supported in each multiplayer match, which uses the Origin client and requires the user to have an existing user account or otherwise create a new one. It uses a client/server model to deliver multiplayer matches, as opposed to a peer-to-peer model (Except on console versions, which is still peer-to-peer). There are 8 different modes and 6 modifiers, each with 12 available maps.










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